Behind the Design: Paul Bonomini
There can’t be many people whose careers mirror that of Paul Bonomini. As a multi-disciplinary designer, his output includes theatre sets, live events, conferences, visitor experiences, exhibitions and large-scale public sculptures.
Paul is still developing and adding to his wide range of skills. His current focus lies in what, at first sight, appear to be opposite ends of the creative spectrum: bronze casting and 3D printing; yet his love of process, materials and getting his hands dirty are evident throughout his work, whatever the medium.
From an Art Foundation at St Martin’s School of Art, then Theatre Design at Central St Martin’s, Paul has amassed decades of experience throughout both the entertainment and arts industries. More recently, he’s been drawn back to sculpture and last year exhibited his piece, ‘Deconstructed Cube Form 1’ at Venice Biennale. That particular title gives us a clue as to Paul’s interests: spatial relationships, hidden structures and visceral reactions.
We’ve had the pleasure of working with Paul on many projects over the years including car launches, a whisky visitor experience, touring shows and public art pieces. We knew he’d make for interesting conversation!
You can listen to the podcast here. Further links can be found in the show notes.